Kitchen Study

  • Maya
  • Mental Ray
  • ZBrush
  • Photoshop
  • computer graphics
  • 3D rendering
  • modeling
  • texturing
  • lighting

3D rendering of my family’s kitchen in South Africa. I modeled the entire scene from scratch, and this is the project I’m most proud of. It took a long time to model and texture everything!

Primary tools included Maya, Mental Ray, ZBrush, Photoshop, and UVLayout. Be sure to click each rendering for the high-resolution version!

For the uninitiated, the modeling process looked something like this:

box modeling technique (image credit)


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scene shaders (hypershade view)