Cubecraft
Dec 2, 2013Voxel engine written with raw WebGL (no libraries) and inspired by Minecraft. The terrain is procedurally generated and editable.
I created this to explore modern, shader-based rendering with WebGL and JavaScript. It’s really just a lot of linear algebra.
Controls
- Fly through the world using WASD, Shift (fly down), and Space (fly up).
- Left click to place a block.
- Right click to remove a block.